It is impressive how easy it is to fall in love with the characters and the world of Oneshot in so short a time. Above all, the dialogue is great and the characters are lovable. The puzzles are well thought out, tricky, but far from impossible. The art is gorgeous, resplendent with vivid glowing hues. Oneshot is as original and powerful as they come. The notion of such permanence, the idea that the game can only be played once, has been done before, but not like this. If you give up and quit the game early, or even if you accidentally close the window, Niko dies and you can't continue. The gravity of the situation intensifies upon realizing what the title of the game means. Suddenly, this is not simply a silly, fun game you are choosing to play, but a responsibility to help save this world and return Niko to his home. This revelation comes early on in the game, but it changes the entire dynamic of the experience. You are the god of this world, and its inhabitants need your help. However, it's not just Niko's story, but yours too. Niko's been transported to a strange world without a sun, one that is falling apart, and he is the one who is destined to save it. Oneshot follows the story of a little cutie named Niko, a small but brave boy with cat whiskers and glowing, bright yellow eyes. Still reading, eh? Alright, dear readers, but never let it be said that you were not warned. There are three moments throughout the game where you can save and quit safely, and you'll know them when you find them, but that's it. Luckily, this reviewer's hardware is sturdy enough that I was able to see everything through to the end, but other players have told horror stories of computers shutting off mid-game and losing everything. Oh, one last thing: put some time aside, because once you begin, you can't stop playing it for at least a little while. All the information you need is the controls: move your character with the keys, perform actions and use items with or, and use to open the menu. Don't even read any comments before you start, or it will be spoiled for you. This is a game about exploration and mystery, the kind of experience you're meant to have with as little prior knowledge as possible. With such an intentionally vague description, it is difficult for any player to have any idea what this game is really about-and that's the point. The game's co-developers, Mathew Velasquez and Casey Gu, describe the experience as a mission to "guide a lost child through a strange world, utilizing items, characters, and the environment to progress." That could describe most any adventure game. It's not a horror game, but it is certainly atmospheric and has a few untraditionally "creepy" moments. No, it's not a room escape, though the game's first few minutes would certainly have you believe so. Made for the 2014 Indie Game Maker contest and downloadable free for PC, Mac and Linux, Oneshot is a puzzle-based adventure which plays only in windowed mode, and yes, there is a reason for that. And this is the first view you'll have of the breathtaking world of Oneshot. The clean hardwood floor is partly covered by a soft looking purple carpet. Warm light filters in through a foggy window, bathing everything in a pinkish hue. The small room is empty save for an old computer, desk and bookshelf. This bed is not your own you've never even seen this house before. You wake to find yourself in a strange place.
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